title: "Game Backend Engine" version: "unknown" last_updated: "2026-01-14T06:44:04.487546139+00:00" purpose: "Server-side game logic for "Shall We Play?" handling game state, multiplayer coordination, and reward distribution. " namespace: "valina-rpg" tags: - gaming-&-entertainment - valina-rpg - auto-generated
Game Backend Engine
β Healthy vunknown π€ Gaming Team
Overview
Server-side game logic for "Shall We Play?" handling game state, multiplayer coordination, and reward distribution.
Manages game sessions, player state, quest execution, and coordinates with the learning system for educational reward integration.
π¦ Source Repository
Key Features
-
Game state management
-
Multiplayer session coordination
-
Quest execution engine
-
Reward calculation and distribution
-
Leaderboard management
-
Anti-cheat mechanisms
Architecture
WebSocket-based game server with Redis for live state and PostgreSQL for persistence
System Overview
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flowchart TB
subgraph EXTERNAL["π External"]
CLIENT[/"π€ Clients"/]
INGRESS["πͺ Ingress"]
end
subgraph NS["valina-rpg Namespace"]
direction TB
subgraph SVC["π¦ Game Backend Engine"]
DEPLOY["βοΈ Deployment<br/>2 replicas"]
subgraph PODS["Pods"]
POD0["Pod 1"]
POD1["Pod 2"]
end
end
end
subgraph DATA["πΎ Data Layer"]
DB0["π PostgreSQL (DATABASE_URL)"]
DB1["β‘ Redis (REDIS_URL)"]
DB2["π PostgreSQL (game data)"]
DB3["β‘ Redis (live state)"]
end
subgraph MQ["π¨ Message Queues"]
MQ0["π¬ Redis Pub/Sub (game events)"]
end
CLIENT --> INGRESS --> DEPLOY
DEPLOY --> DATA
DEPLOY <--> MQ
Component Architecture
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}}%%
flowchart TB
subgraph ARCH_CLIENT["π§ Client Layer"]
ARCH_USER[/"User Interaction"/]
end
subgraph ARCH_CORE["π Game Backend Engine Core"]
direction TB
subgraph ARCH_FEATURES["β¨ Features"]
ARCH_F0["Game state management"]
ARCH_F1["Multiplayer session coordin..."]
ARCH_F2["Quest execution engine"]
ARCH_F3["Reward calculation and dist..."]
ARCH_F4["Leaderboard management"]
end
subgraph ARCH_PROCESS["βοΈ Processing"]
ARCH_HANDLER["Request Handler"]
ARCH_LOGIC["Business Logic"]
end
end
subgraph ARCH_DATA["πΎ Data Layer"]
ARCH_DB0["PostgreSQL (DATABASE_URL)"]
ARCH_DB1["Redis (REDIS_URL)"]
ARCH_DB2["PostgreSQL (game data)"]
ARCH_DB3["Redis (live state)"]
ARCH_MQ0["Redis Pub/Sub (game events)"]
end
ARCH_USER --> ARCH_CORE
ARCH_HANDLER --> ARCH_LOGIC
ARCH_LOGIC --> ARCH_DATA
Container Details
| Property | Value |
|---|---|
| Image | valina-game-backend:v2026.01.07 |
| Replicas | 2 / 2 ready |
| CPU Request | 100m |
| CPU Limit | 500m |
| Memory Request | 128Mi |
| Memory Limit | 256Mi |
Flows and Processes
Process Flow
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flowchart LR
subgraph FLOW_IN["π₯ Input"]
AI_INPUT["π₯ Input Data"]
AI_CONTEXT["π§ Context"]
AI_MODEL["π€ Model Config"]
end
subgraph FLOW_PROC["βοΈ Processing"]
AI_EMBED["π’ Embed"]
AI_INFER["π§ Game Backend Engine Inference"]
AI_RANK["π Rank/Score"]
AI_FILTER["π Filter"]
end
subgraph FLOW_OUT["π€ Output"]
AI_RESULT["β¨ Result"]
AI_CONFIDENCE["π Confidence"]
AI_EXPLAIN["π‘ Explanation"]
end
AI_INPUT --> AI_EMBED
AI_CONTEXT --> AI_EMBED
AI_MODEL --> AI_INFER
AI_EMBED --> AI_INFER --> AI_RANK --> AI_FILTER
AI_FILTER --> AI_RESULT
AI_INFER --> AI_CONFIDENCE
AI_RANK --> AI_EXPLAIN
Request Lifecycle
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}
}}%%
sequenceDiagram
autonumber
participant C as π€ Client
participant I as πͺ Ingress
participant S as βοΈ Game Backend Engine
participant D as πΎ Database
participant R as β‘ Redis Cache
C->>+I: HTTP Request
I->>+S: Route to Service
Note over S: Health Check β
S->>R: Check Cache
alt Cache Hit
R-->>S: Return Cached
else Cache Miss
S->>+D: Query Data
D-->>-S: Return Result
S->>R: Update Cache
end
S-->>-I: Response
I-->>-C: HTTP Response
Custom Flows
-
Player Join
-
Game State Sync
-
Score Update
-
Match Complete
-
Leaderboard Update
Integration and APIs
Exposed Ports
| Port | Service |
|---|---|
| http:8080 | game-backend |
Health Check
/health:8080
Dependencies
| Service | Purpose |
|---|---|
| PostgreSQL | Dependency |
| Redis (session state) | Dependency |
| rpg-rules-engine | Dependency |
Data Stores
-
PostgreSQL (DATABASE_URL)
-
Redis (REDIS_URL)
-
PostgreSQL (game data)
-
Redis (live state)
Message Queues
- Redis Pub/Sub (game events)
Security and Compliance
Security Context
| Setting | Value |
|---|---|
| Security Level | Hardened |
| Run as Non-Root | β Yes |
| Read-Only Root FS | β Yes |
| Service Account | game-sa |
Dropped Capabilities
ALL
Security Best Practices
Hardened Security
This service follows security best practices:
- β Runs as non-root user
- β Read-only root filesystem
- β All capabilities dropped
Monitoring and Operations
Health Probes
Readiness Probe
| Setting | Value |
|---|---|
| Endpoint | /health:8080 |
| Initial Delay | 5s |
| Period | 5s |
| Timeout | 1s |
Liveness Probe
| Setting | Value |
|---|---|
| Endpoint | /health:8080 |
| Initial Delay | 15s |
| Period | 10s |
| Timeout | 1s |
No Prometheus metrics configured. Add prometheus.io/scrape: "true" annotation.
Operations Commands
# Check deployment status
kubectl get deployment game-backend -n valina-rpg
# View logs
kubectl logs -l app.kubernetes.io/name=game-backend -n valina-rpg -f
# Scale replicas
kubectl scale deployment/game-backend -n valina-rpg --replicas=3
# Restart deployment
kubectl rollout restart deployment/game-backend -n valina-rpg
π§ AI-Powered Diagnostics
π§ Diagnostics
β No issues detected
π SLO Dashboard
| SLO | Target | Current | Error Budget | Status |
|---|---|---|---|---|
| π’ Availability | 99.9% | 99.95% | 85% remaining | β Meeting |
| β‘ Latency P99 | < 200ms | 142ms | 92% remaining | β Meeting |
| π΄ Error Rate | < 0.1% | 0.02% | 98% remaining | β Meeting |
π Live Metrics
π Security Scan
Security Status: Passing
Last scanned: 2026-01-12 10:00 UTC Scanner: Trivy v0.50.0
π₯ RBAC & Permissions
| Resource | Permissions | Scope |
|---|---|---|
| ServiceAccount | game-sa |
Namespace |
| ClusterRole | view |
Cluster-wide (read) |
Pod Security Standards
| Policy | Status |
|---|---|
| Privileged | β Denied |
| Run as Root | β Blocked |
| Host Network | β Blocked |
| Host PID | β Blocked |
π API Documentation
No OpenAPI Spec
Add API documentation via annotation: valina.ai/openapi-url: "https://..."
π Version History
β‘ Latency Heatmap
24-Hour Latency Heatmap
π Active Alerts
π Traffic Flow
π₯ Inbound Traffic
π€ Outbound Traffic
π° Cost Attribution
Resource Breakdown
π Runbooks
Steps to diagnose and mitigate high CPU consumption
Troubleshooting guide for latency spikes
Investigation steps for frequent pod restarts
π On-Call
π Change Timeline
π€ Canary Status
π΄ Error Drill-down
β‘ Quick Actions
Future Enhancements
-
Tournament mode
-
Spectator support
-
Replay system
Configuration Reference
Labels
| Label | Value |
|---|---|
app |
game-backend |
tier |
backend |
Environment Variables
| Variable | Value |
|---|---|
AEGIS_URL |
http://aegis-approval.aegis.svc.cluster.local:8750 |
DATABASE_URL |
postgresql://postgres:ValinaGameDB2025_Password@game-postgre⦠|
REDIS_URL |
redis://redis.valina.svc.cluster.local:6379/0 |
RUST_LOG |
info |
SERVICE_NAME |
valina-game-backend |
Annotations
| Annotation | Value |
|---|---|
valina.ai/architecture |
WebSocket-based game server with Redis for live state and Po⦠|
valina.ai/changelog |
Added RPG support,Improved matchmaking algorithm |
valina.ai/databases |
PostgreSQL (game data),Redis (live state) |
valina.ai/dependencies |
postgresql,redis,valina-rust-backend |
valina.ai/dependents |
game-frontend,rpg-client |
valina.ai/features |
Real-time Multiplayer,Game State Management,Leaderboards,Ach⦠|
valina.ai/flows |
Player Join,Game State Sync,Score Update,Match Complete,Lead⦠|
valina.ai/message-queues |
Redis Pub/Sub (game events) |
valina.ai/openapi-url |
https://game.valina.ai/api/openapi.json |
valina.ai/owner |
@3xzyle |
valina.ai/purpose |
Game server backend for ShallWePlay and RPG systems with rea⦠|
valina.ai/repository |
https://github.com/3xzyle/VALINA-AI |
valina.ai/roadmap |
Tournament mode,Spectator support,Replay system |
Related Resources
-
π Service Index
View all documented services
-
π System Status
Live health dashboard
-
π·οΈ Gaming & Entertainment
Other services in this category
Auto-Generated Documentation
This documentation was auto-generated from Kubernetes deployment metadata.
Enhance this doc by adding annotations:
annotations:
valina.ai/description: "Detailed service description"
valina.ai/purpose: "Service purpose statement"
valina.ai/features: "Feature 1, Feature 2, Feature 3"
valina.ai/flows: "Auth Flow, Data Processing Flow"
valina.ai/dependencies: "redis, postgres, auth-service"
valina.ai/api-endpoints: "/api/v1/resource, /health"
valina.ai/economics: "Ties to GRAT treasury via..."
valina.ai/owner: "Platform Team"
valina.ai/repository: "https://github.com/org/repo"
valina.ai/changelog: "v1.2.0 Added feature X, v1.1.0 Initial release"
valina.ai/roadmap: "SSO integration, Multi-region support"
valina.ai/notices: "Requires v2.0 by Q2 2026"
Created: 2026-01-06T17:10:47Z | Generated: 2026-01-14T06:44:04.487546139+00:00